Hometown Farm'n Harvest is a PC game Frigid Dog built for the Digital Clay Studios & Scholastic in the end of 2008. It was published in 2009 in Scholastic's ClickClub monthly magazines. For screen shots click here. This was a custom Isometric game engine and Isometric Hardware/Software Render built in C++. Since the game was targeted at the casual gaming market, the game was actually built with 2 interchangeable rendering engines; one was built on Directx9, the other using windows GDI. The game has some tycoon functionality as well as time management and limited strategy. The graphics are all from Canopy Games.
I built the code for this game by my self. This game uses a typical Diamond based isometric game engine.
Other features include:
- 2d world mini map.
- Tycoon style dynamic crop prices through out the year.
- Monopoly style chance events that can dramatically alter the game
- Numerous humorous event animations.
- Cash, Asset and Inventory Management
Here are some screen shots.